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Should Dinosaurs be Unbanned? (Feat. Casually Explained)

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09:23   |   Aug 18, 2018

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Should Dinosaurs be Unbanned? (Feat. Casually Explained)
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  • This episode was sponsored by Skillshare
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  • One of the most controversial balance updates the devs have ever introduced was patch 1.3.1
  • the update which banned and nerfed the vast majority of dinosaurs marine reptiles and pterosaurs
  • And so it should come as no surprise that one of the requests that the devs get the most is to reintroduce Dinosaurs back into the game
  • the devs have never unbanned any classes before
  • But what would the meta look like if the devs actually obliged and allowed players to spawn as dinosaurs again?
  • Well to answer that question. We first need to understand why dinosaurs were banned in the first place
  • and believe it or not, I was actually given the opportunity to ask one of the devs this very question
  • So a lot of people have been wondering: why were the dinosaurs banned?
  • uh you know I get this question a lot because the dinosaur class was one of the most popular in the history of the game and
  • we definitely got a lot of pushback when you released the first extinction pack,
  • but to be honest the meta was just getting stale
  • Especially players opting to play larger and larger land carnivores like the t-rex
  • Like one balanced update, we tried to buff herbivores by putting two additional horns on the Uniceratops
  • But of course the t-rex players just specced into higher attack
  • Then one time we even tried to nerf the rage ability of the T-Rex players by increasing the frequency they want to engage in sexual behavior,
  • but then players thought it would be funny to shorten their arms
  • So eventually we figured it's not worth dealing with all these complications and we should just go for the hard reset
  • lower the oxygen levels to limit the size wars of different classes and encourage more nuanced skill trees
  • and while we are seriously considering a dinosaur remaster due to popular demand,
  • To be honest, even now if you look at most character model, they're just shrunk down reskinned dinosaurs we put fur on so you couldn't tell
  • Thanks so much. I really appreciate you taking the time to comment on this matter
  • Okay, so what would it look like if dinosaurs were unbanned?
  • First let's talk about dinosaurs in general
  • The dinosaur builds main advantage is its massive size.
  • At fully-grown, the only things that could take it down were other giant dinosaurs and potentially pack hunting builds
  • While size is an advantage on defense, it can be a challenge for overall survivability
  • Dinosaurs require a massive amount of food potentially more than the current game could provide
  • And so if the devs were to unban dinosaurs
  • They'd likely also need to buff the spawn rates of pretty much everything
  • Your average dinosaur build also tends to be pretty modest when it comes to speed and intelligence
  • having speed comparable to an elephant and intelligence comparable to crocodiles
  • This means that most of the current top tiers will out speed and outsmart them on a regular basis
  • YOINK!
  • But this isn't the case for all dinosaurs. So let's get into specifics now.
  • Let's start with the herbivores
  • So I don't think hadrosaurs would be very viable at all seeing as they have no good defensive abilities to protect themselves with.
  • Their best trait is that they can communicate effectively and keep watch over each other
  • But the best hunters today rely on stealth, a strategy specifically meant to get around his problem.
  • Hadrosaurs would be great at spotting tall carnivore players from far away
  • But not stealthy builds that stayed low to the ground and move through the bush
  • Now, you might be thinking
  • "Oh, that's no problem, the herbivores could just outrun them"
  • But large herbivores had much lower mobility than today's top predator builds
  • They'd be most comparable to an elephant like I said before
  • but where elephants lack in mobility they make up for with intelligence
  • You can't say the same for dinosaurs
  • But not all herbivores would be in such a bad position
  • Hadrosaurs lack any form of weaponry but other herbivores are much more well armed.
  • Triceratops is perhaps the most well known armed herbivore and it's easy to see why.
  • At full speed, a triceratops could one-shot even the tankiest of opponents.
  • But with that said, the carnivore playerbase has gotten much better at dealing with front facing weapons like horns and tusks.
  • So Triceratops may find itself struggling to fend off attacks that come from behind or come from multiple angles.
  • Getting behind an opponent has become a staple trick of every carnivore's playbook
  • Especially for canine and feline builds
  • Sauropods were at an interesting place in the meta back during the Mesozoic and would definitely still be if they were brought back today.
  • Their late game stats were simply impossible to beat one-on-one. No other land build has ever achieved even close to the same base stat total.
  • Even the top predators of the time barely stood a chance even in teams.
  • But they only reached this potential in the late game and have relatively few defensive options during early and mid game aside from just relying on high-level teammates.
  • This means that their teammates need to be able to stop an attack before it's too late.
  • Because of their extreme height, predators would just about never be able to sneak up on a sauropod clan in open field.
  • But approaching using stealth isn't the only way to catch a vigilant opponent off guard.
  • Hiding in trees is another option; one that's employed by some of the most powerful builds of present-day.
  • Big cats tend to target the neck of their opponents
  • and well, it would be pretty hard to miss.
  • Even the top-tier Jaguar probably couldn't 1-shot a high-level sauropod
  • But all of the arboreal big cats would definitely be a problem for juveniles
  • Potentially so problematic that not enough of them would be able to reach the late game to defend the lower level players
  • It's hard to say.
  • Overall, they could be completely viable or completely helpless, not much in between.
  • In my opinion the herbivore builds best suited to survive in the current meta would be the ones with tail weapons, specifically Stegosaurus and ankylosaurus.
  • As previously mentioned, the top predator builds will tend to attack from behind,
  • avoiding a face-to-face confrontation and staying out of range of being hit by counter-attacks with horns, tusks and bites.
  • This strategy works great against the tanky herbivore classes of present-day
  • But an attack from behind would be an awful idea against a build with a club or thagomizer
  • In addition, the armor on their back would make it much harder for assassin builds like big cats to land their critical strikes.
  • Of all the herbivores, I find these to be the most likely to become top-tier if they were unbanned.
  • Now on to the carnivores
  • So this might be an unpopular opinion but I don't think large tyrannosaurs would fare well in the current meta
  • Tyrannosaurs are min/max to optimize for damage
  • which was great when their goal was to be able to bring down tanks with HP levels as high as the dinosaurs.
  • The only build of present-day that this would be important to have against would be the elephant
  • and while that is important, having only one good matchup is not a top-tier strategy.
  • All elephant players need to do to counter this specific tactic is spec into slightly higher mobility
  • since the T-rex's top speed is extremely low compared to builds of present-day.
  • Smaller tyrannosaurs like Albertasaurus and Daspletosaurus would still be viable though
  • since they haven't sacrificed as much mobility as the T-rex has.
  • Mobility really is the name of the game for predators right now
  • and it's the reason that I'd put dromaeosaurus like Velociraptor and Deinonychus as the best contenders for being too OP for the current meta
  • and not just because of their excellent mobility
  • but also because they really wouldn't need to adjust much from their play style in the Cretaceous.
  • Raptor builds in the Cretaceous preyed mostly on small animals like prehistoric mammals
  • and occasionally banded together to take down mid weight and heavy weight builds.
  • This niche is still very much available today and raptors would have little trouble in combat versus builds like possums, raccoons and birds
  • Waaaaah!
  • This is the same role that the fox and coyote occupy right now.
  • So the question then becomes: could Raptors compete with them?
  • In one-on-one combat, I do think Raptors have the edge.
  • While Raptors do have lower HP than any canine,
  • they also have much more burst damage potential.
  • Canines use the persistence hunting strategy and need to land several attacks in order to bring down a target.
  • Raptors on the other hand deal much higher damage because of their sickle claw that can potentially one-shot an enemy.
  • Both employ team strats and both have high mobility and intelligence.
  • So all else being equal, the ability for Raptors to out damage the canines would in my opinion win them the day.
  • So overall, if individual dinosaur builds were unbanned,
  • the Stegosaurus, Ankylosaurus and dromaeosaurus would most likely be top-tier while the others might end up struggling
  • Dinosaur players would need to learn a lot of new abilities to be able to contend with how advanced the meta is.
  • Especially when it comes to how OP humans are.
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  • Thanks again for watching and good luck out there.

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Try Skillshare for two months for free by clicking this link: https://skl.sh/tierzoo5

Special thanks to Casually Explained for working on this video with me! He's got a video series in the same vein as my channel, you can check it out here: /watch?v=KdvOq-6Oub4

Also thanks to Trey The Explainer for helping me write this episode! Check out his channel here: https://www.youtube.com/user/GamerCreator12345