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Are Humans OP?

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08:12   |   Jun 09, 2018

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Are Humans OP?
Are Humans OP? thumb Are Humans OP? thumb Are Humans OP? thumb

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  • This episode was sponsored by Skillshare
  • Human beings:
  • Are they as overpowered as the game's community would lead you to believe?
  • Short answer: yeah.
  • They're the most meta-defining build of all time.
  • And the undisputed top build in the current expansion
  • But, believe it or not, this wasn't always the case.
  • Humans used to get bodied left and right, on a daily basis by other players
  • And it took a pretty long time before the player base how to actually
  • make use of the human build's unique abilities
  • The story of the humans rise to dominance is a really interesting one
  • And so today, we're gonna do an in-depth look
  • at the human's abilities, their strengths, and their weaknesses
  • Because yes, they do have weaknesses
  • We'll also go over notable matchups and finally look at the steps human players
  • took in order to reach their dominant status
  • First, their unique abilities
  • I touched on this topic in my video about primates, but I'll recap here
  • And also go into more detail
  • First off the bat, we have their ability to throw things.
  • Other builds can throw things, but humans can do so harder,
  • faster and further than anyone else
  • The reason for this is their body structure
  • Bipedal builds are tough to balance
  • Both within the game development sense and the center of mass sense.
  • Throwing an item with any real force behind it requires serious balance
  • Achieved only by having shorter arms and longer legs
  • This is why humans can launch projectiles at deadly speeds
  • Whereas other primates kind of just lob things without putting much effort into it
  • If they tried to, they would knock themselves over.
  • Even if chimpanzees could figure out how to craft a spear,
  • there's no way they could throw it hard enough to deal any significant damage
  • Next, there's stamina regeneration.
  • Humans can chase down anything
  • If you try to run from a human, you might outspeed them initially,
  • But you'll run out of stamina much sooner than they will.
  • And they'll catch you while you're in your weakened state.
  • This is partially because of their superior balance again,
  • But mostly it's because of the human build's unique choice to not spec into fur
  • This gives them access to the extremely broken ability: sweat
  • Every other current build that's decent at distance running
  • recharges stamina by using the move "pant"
  • This works great, but it does require the user to stop running
  • Sweat, on the other hand, works better while moving
  • Massively extending the distance that human players can run
  • They've got a few other important abilities that are essential to their kit
  • But aren't unique to humans
  • Their ability to speak is unique among mammals, but some birds can pull it off too.
  • In humans, the ability to speak allows them to use one of their signature moves:
  • teach, which drastically boosts skill point gain.
  • Mitigating the main penalty a player receives upon getting a game over
  • Humans and birds also share another unique trait which is being able to stand upright.
  • Standing upright is extremely useful for
  • dealing with stealth builds that might normally be using tall grass to hide
  • Tool use also might be thought of as a human-exclusive move,
  • And it certainly is the most effective in humans
  • But it turns out, that a pretty wide array of other builds can also do it.
  • Birds, primates, cephalopods and even fish can
  • use tools on occasion
  • But sweating and throwing, uniquely human. Now onto their weaknesses.
  • And yes, it's true that currently most human players can subvert these with their crafting ability
  • But it's important to recognize that without equipment, the human build
  • isn't necessarily unstoppable
  • The decision to not have fur granted humans a massive buff to mobility at the cost of stealth
  • In the mammal faction, fur is the prerequisite to
  • all the major stealth abilities camouflage
  • And lack of stealth abilities means getting in close on their targets is a serious challenge
  • The human build's lack of fur also means that
  • they have very low defense, both from physical attacks and from
  • environmental affects.
  • Bare skin offers almost zero armor
  • To the point where even lower weight classes
  • Have no trouble dealing damage to humans.
  • And bare skin also takes quite a bit of damage from the sun too.
  • Humans are also pretty limited when it come to the power stat.
  • Physically, they're the weakest of the great apes.
  • And don't really have any good options for dealing damage
  • They lack the classic high damage bite attack that nearly every other non-herbivorous
  • build relies on, instead having to resort to blunt attacks like punch and kick.
  • Which we all know aren't very effective against builds that have thick fur or skin.
  • The last major weakness that I can see is that they're pretty bad at dealing with stealth.
  • The lack of night vision means darkness can really hamper their ability to locate targets
  • And their lack of a strong sense of smell means camouflage is especially useful against them.
  • Okay, now let's talk about matchups.
  • Obviously, a key feature of the human build is being able to craft equipment
  • Given basic equipment, like low level armor and hunting gear.
  • The human's best matchup is going to be against medium-large mammals
  • Unlike blunt damage, piercing damage is quite effective versus builds with thick hide.
  • But on defense, they're actually pretty awful.
  • A humans only option on defense is against a large mammal is intimidation.
  • Unless they've got some crazy high level equipment
  • But I'll make a video on power creep later.
  • The classic equipment cannot stop a charging tank main
  • Unless the intimidate attempt works.
  • But overall, this matchup is one of the reasons humans became top tier.
  • Hardly any builds have favorable matchups against tanks.
  • But that's not to say that humans don't have their counters though
  • As I said before, stealth can be really effective against them
  • due to their lack of a keen sense of smell and night vision.
  • Humans have the ability to win pretty much any fight as long as they've got time to prepare
  • But, taken by surprise, humans have lot fewer options
  • Another thing humans have trouble dealing with is flight.
  • Even when a human has a ranged weapon,
  • players with high aerial mobility are pretty safe during flight
  • Now as far as I know, there aren't any bird builds powerful
  • enough to one shot humans, which is important because blunt
  • attacks like punches are actually quite effective against birds
  • Birds have hollow bones that are resistant to tension and torsion, but not compression
  • This is the opposite of mammal bones,
  • which are resistant to compression and tension, but not torsion.
  • The point is, birds aren't the best choice against humans, but,
  • flight has been unlocked by four different classes in the game
  • Birds, which we just discussed aren't a good choice, bats,
  • which do even less damage than birds.
  • Reptiles, which unfortunately had their arial builds banned in
  • in patch 1.3.1 and insects
  • Flying, eusocial insects have, by far, the
  • best matchup versus humans in the entire game.
  • Humans have zero counterplay options against a swarm of stinging insects.
  • I mean, sure, there are special items that they can use to combat swarms if they're prepared.
  • But the amount of human mains who've chosen that as one of their prestige abilities
  • is pretty small.
  • Humans lack of fur means they have no innate defense against stings.
  • Stings also have the chance to proc the anaphylaxis debuff,
  • which can actually lead to a game over
  • And it's for this reason that the high score for human eleminations
  • Belongs to the africanized honey bee,
  • known better by its community given name, the killer bee.
  • And even if the stings don't proc the allergic reaction effect,
  • They will still definitely achieve their primary goal of dropping their
  • resolve to zero and granting you control over the territory
  • And we can see that lately the viability of killer bees has only been growing now that they've expanded their territory outside of Africa
  • Which brings me to my main point,
  • Are humans overpowered?
  • Well, just like the africanized honey bee,
  • Humans only really became OP once they escaped the African server, and invaded other areas.
  • Notice how humans took down megafauna across every terrestrial server except Africa
  • The African tank mains have the matchup experience and counterplay options
  • to deal with the vast array of skills humans have access to.
  • But the rest of the community was totally unprepared to deal with the rapid
  • invasion of new human mains invading their competitive scene.
  • In other words, the devs could have prevented
  • the massive destabilization of the current meta if they'd region locked humans
  • Staying competitive in the meta requires a good player constantly be leveling up their skills.
  • There's no better example of this than the rapid rise to dominance that humans experienced
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